添加艺术字

This commit is contained in:
zsyg
2025-07-02 11:09:21 +08:00
committed by GitHub
parent 125bf6b0d4
commit e34a954777
15 changed files with 753 additions and 663 deletions

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@@ -1,3 +1,9 @@
// _ _
//| | _____ _ __| |_ __ _ _ __ _ __ ____
//| |/ / _ \| '__| __/ _` | '_ \| '_ \ ____|_ /
//| | (_) | | | || (_| | |_) | |_) |_____/ /
//|_|\_\___/|_| \__\__,_| .__/| .__/ /___|
// |_| |_|
using System; using System;
using System.Drawing; using System.Drawing;
using System.Windows.Forms; using System.Windows.Forms;

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@@ -1,3 +1,9 @@
// _ _
//| | _____ _ __| |_ __ _ _ __ _ __ ____
//| |/ / _ \| '__| __/ _` | '_ \| '_ \ ____|_ /
//| | (_) | | | || (_| | |_) | |_) |_____/ /
//|_|\_\___/|_| \__\__,_| .__/| .__/ /___|
// |_| |_|
using System; using System;
using System.Drawing; using System.Drawing;
using System.Windows.Forms; using System.Windows.Forms;

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@@ -1,3 +1,9 @@
// _ _
//| | _____ _ __| |_ __ _ _ __ _ __ ____
//| |/ / _ \| '__| __/ _` | '_ \| '_ \ ____|_ /
//| | (_) | | | || (_| | |_) | |_) |_____/ /
//|_|\_\___/|_| \__\__,_| .__/| .__/ /___|
// |_| |_|
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;

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@@ -1,3 +1,9 @@
// _ _
//| | _____ _ __| |_ __ _ _ __ _ __ ____
//| |/ / _ \| '__| __/ _` | '_ \| '_ \ ____|_ /
//| | (_) | | | || (_| | |_) | |_) |_____/ /
//|_|\_\___/|_| \__\__,_| .__/| .__/ /___|
// |_| |_|
using System; using System;
using System.Drawing; using System.Drawing;
using System.Windows.Forms; using System.Windows.Forms;

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@@ -1,3 +1,9 @@
// _ _
//| | _____ _ __| |_ __ _ _ __ _ __ ____
//| |/ / _ \| '__| __/ _` | '_ \| '_ \ ____|_ /
//| | (_) | | | || (_| | |_) | |_) |_____/ /
//|_|\_\___/|_| \__\__,_| .__/| .__/ /___|
// |_| |_|
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;

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@@ -1,3 +1,9 @@
// _ _
//| | _____ _ __| |_ __ _ _ __ _ __ ____
//| |/ / _ \| '__| __/ _` | '_ \| '_ \ ____|_ /
//| | (_) | | | || (_| | |_) | |_) |_____/ /
//|_|\_\___/|_| \__\__,_| .__/| .__/ /___|
// |_| |_|
using System; using System;
using System.Diagnostics; using System.Diagnostics;
using System.Drawing; using System.Drawing;

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@@ -1,3 +1,9 @@
// _ _
//| | _____ _ __| |_ __ _ _ __ _ __ ____
//| |/ / _ \| '__| __/ _` | '_ \| '_ \ ____|_ /
//| | (_) | | | || (_| | |_) | |_) |_____/ /
//|_|\_\___/|_| \__\__,_| .__/| .__/ /___|
// |_| |_|
#nullable enable #nullable enable
using System; using System;
using System.Drawing; using System.Drawing;

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@@ -1,3 +1,9 @@
// _ _
//| | _____ _ __| |_ __ _ _ __ _ __ ____
//| |/ / _ \| '__| __/ _` | '_ \| '_ \ ____|_ /
//| | (_) | | | || (_| | |_) | |_) |_____/ /
//|_|\_\___/|_| \__\__,_| .__/| .__/ /___|
// |_| |_|
using System; using System;
using System.Windows.Forms; using System.Windows.Forms;

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@@ -1,3 +1,9 @@
// _ _
//| | _____ _ __| |_ __ _ _ __ _ __ ____
//| |/ / _ \| '__| __/ _` | '_ \| '_ \ ____|_ /
//| | (_) | | | || (_| | |_) | |_) |_____/ /
//|_|\_\___/|_| \__\__,_| .__/| .__/ /___|
// |_| |_|
using System; using System;
using System.Diagnostics; using System.Diagnostics;
using System.IO; using System.IO;

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@@ -1,3 +1,9 @@
// _ _
//| | _____ _ __| |_ __ _ _ __ _ __ ____
//| |/ / _ \| '__| __/ _` | '_ \| '_ \ ____|_ /
//| | (_) | | | || (_| | |_) | |_) |_____/ /
//|_|\_\___/|_| \__\__,_| .__/| .__/ /___|
// |_| |_|
using System; using System;
using System.Drawing; using System.Drawing;
using System.Windows.Forms; using System.Windows.Forms;

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@@ -1,3 +1,9 @@
// _ _
//| | _____ _ __| |_ __ _ _ __ _ __ ____
//| |/ / _ \| '__| __/ _` | '_ \| '_ \ ____|_ /
//| | (_) | | | || (_| | |_) | |_) |_____/ /
//|_|\_\___/|_| \__\__,_| .__/| .__/ /___|
// |_| |_|
using System; using System;
using System.Drawing; using System.Drawing;
using System.Windows.Forms; using System.Windows.Forms;

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@@ -1,3 +1,9 @@
// _ _
//| | _____ _ __| |_ __ _ _ __ _ __ ____
//| |/ / _ \| '__| __/ _` | '_ \| '_ \ ____|_ /
//| | (_) | | | || (_| | |_) | |_) |_____/ /
//|_|\_\___/|_| \__\__,_| .__/| .__/ /___|
// |_| |_|
#include <windows.h> #include <windows.h>
#include <vector> #include <vector>
#include <fstream> #include <fstream>

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@@ -1,3 +1,9 @@
// _ _
//| | _____ _ __| |_ __ _ _ __ _ __ ____
//| |/ / _ \| '__| __/ _` | '_ \| '_ \ ____|_ /
//| | (_) | | | || (_| | |_) | |_) |_____/ /
//|_|\_\___/|_| \__\__,_| .__/| .__/ /___|
// |_| |_|
#include <iostream> #include <iostream>
#include <fstream> #include <fstream>
#include <vector> #include <vector>

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@@ -1,3 +1,9 @@
// _ _
//| | _____ _ __| |_ __ _ _ __ _ __ ____
//| |/ / _ \| '__| __/ _` | '_ \| '_ \ ____|_ /
//| | (_) | | | || (_| | |_) | |_) |_____/ /
//|_|\_\___/|_| \__\__,_| .__/| .__/ /___|
// |_| |_|
#include <iostream> #include <iostream>
#include <filesystem> #include <filesystem>
#include <chrono> #include <chrono>

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@@ -1,3 +1,9 @@
// _ _
//| | _____ _ __| |_ __ _ _ __ _ __ ____
//| |/ / _ \| '__| __/ _` | '_ \| '_ \ ____|_ /
//| | (_) | | | || (_| | |_) | |_) |_____/ /
//|_|\_\___/|_| \__\__,_| .__/| .__/ /___|
// |_| |_|
using System; using System;
using System.IO; using System.IO;
using System.Text; using System.Text;