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https://github.com/zs-yg/kortapp-z.git
synced 2025-12-06 08:00:44 +08:00
添加艺术字
This commit is contained in:
@@ -1,90 +1,96 @@
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#include <iostream>
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#include <fstream>
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#include <vector>
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#include <cmath>
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#include <windows.h>
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using namespace std;
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struct Point {
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float x;
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float y;
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};
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void WritePathToFile(const vector<Point>& path, const string& filename) {
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ofstream outFile(filename);
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if (!outFile) {
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cerr << "无法打开输出文件: " << filename << endl;
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return;
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}
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for (const auto& point : path) {
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outFile << point.x << "," << point.y << "\n";
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}
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outFile.close();
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}
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vector<Point> CalculateRoundedRectPath(int width, int height, int radius) {
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vector<Point> pathPoints;
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const int segments = 10;
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const float angleStep = 3.1415926f / (2 * segments);
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// 左上角
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for (int i = 0; i <= segments; i++) {
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float angle = 3.1415926f + i * angleStep;
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pathPoints.push_back({
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radius + radius * cosf(angle),
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radius + radius * sinf(angle)
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});
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}
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// 右上角
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for (int i = 0; i <= segments; i++) {
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float angle = 3 * 3.1415926f / 2 + i * angleStep;
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pathPoints.push_back({
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width - radius + radius * cosf(angle),
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radius + radius * sinf(angle)
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});
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}
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// 右下角
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for (int i = 0; i <= segments; i++) {
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float angle = 0 + i * angleStep;
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pathPoints.push_back({
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width - radius + radius * cosf(angle),
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height - radius + radius * sinf(angle)
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});
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}
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// 左下角
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for (int i = 0; i <= segments; i++) {
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float angle = 3.1415926f / 2 + i * angleStep;
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pathPoints.push_back({
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radius + radius * cosf(angle),
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height - radius + radius * sinf(angle)
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});
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}
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// 闭合路径
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pathPoints.push_back(pathPoints[0]);
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return pathPoints;
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}
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int main(int argc, char* argv[]) {
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if (argc != 5) {
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cout << "用法: card_calculator [宽度] [高度] [圆角半径] [输出文件]" << endl;
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return 1;
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}
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int width = stoi(argv[1]);
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int height = stoi(argv[2]);
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int radius = stoi(argv[3]);
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string outputFile = argv[4];
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auto path = CalculateRoundedRectPath(width, height, radius);
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WritePathToFile(path, outputFile);
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return 0;
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}
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// _ _
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//| | _____ _ __| |_ __ _ _ __ _ __ ____
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//| |/ / _ \| '__| __/ _` | '_ \| '_ \ ____|_ /
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//| | (_) | | | || (_| | |_) | |_) |_____/ /
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//|_|\_\___/|_| \__\__,_| .__/| .__/ /___|
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// |_| |_|
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#include <iostream>
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#include <fstream>
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#include <vector>
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#include <cmath>
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#include <windows.h>
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using namespace std;
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struct Point {
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float x;
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float y;
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};
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void WritePathToFile(const vector<Point>& path, const string& filename) {
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ofstream outFile(filename);
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if (!outFile) {
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cerr << "无法打开输出文件: " << filename << endl;
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return;
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}
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for (const auto& point : path) {
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outFile << point.x << "," << point.y << "\n";
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}
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outFile.close();
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}
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vector<Point> CalculateRoundedRectPath(int width, int height, int radius) {
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vector<Point> pathPoints;
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const int segments = 10;
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const float angleStep = 3.1415926f / (2 * segments);
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// 左上角
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for (int i = 0; i <= segments; i++) {
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float angle = 3.1415926f + i * angleStep;
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pathPoints.push_back({
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radius + radius * cosf(angle),
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radius + radius * sinf(angle)
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});
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}
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// 右上角
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for (int i = 0; i <= segments; i++) {
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float angle = 3 * 3.1415926f / 2 + i * angleStep;
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pathPoints.push_back({
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width - radius + radius * cosf(angle),
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radius + radius * sinf(angle)
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});
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}
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// 右下角
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for (int i = 0; i <= segments; i++) {
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float angle = 0 + i * angleStep;
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pathPoints.push_back({
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width - radius + radius * cosf(angle),
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height - radius + radius * sinf(angle)
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});
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}
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// 左下角
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for (int i = 0; i <= segments; i++) {
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float angle = 3.1415926f / 2 + i * angleStep;
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pathPoints.push_back({
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radius + radius * cosf(angle),
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height - radius + radius * sinf(angle)
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});
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}
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// 闭合路径
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pathPoints.push_back(pathPoints[0]);
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return pathPoints;
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}
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int main(int argc, char* argv[]) {
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if (argc != 5) {
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cout << "用法: card_calculator [宽度] [高度] [圆角半径] [输出文件]" << endl;
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return 1;
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}
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int width = stoi(argv[1]);
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int height = stoi(argv[2]);
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int radius = stoi(argv[3]);
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string outputFile = argv[4];
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auto path = CalculateRoundedRectPath(width, height, radius);
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WritePathToFile(path, outputFile);
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return 0;
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}
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